vex over under game manual pdf

Game Description

The VEX Over Under game is played on a 12×12 square field, where alliances of robots compete to score points by moving blocks into goals, controlling zones, and parking.

1.1. Object of the Game

The objective of the VEX Over Under game is for alliances of two teams to earn the highest score by completing specific tasks. Teams score points by maneuvering their robots to move blocks into goals, control designated zones within those goals, and park their robots in defined areas. The alliance with the higher score at the end of the match wins. The game emphasizes strategic teamwork, precise robot movements, and efficient block manipulation to maximize scoring opportunities.

1.2. Field Configuration

The VEX Over Under field is a 12×12 square area with specific features designed to facilitate gameplay. It includes goals of varying heights and sizes, allowing robots to score blocks at different levels. The field is divided into zones, with designated areas for parking robots. Barriers and obstacles are strategically placed to challenge robot navigation. The configuration ensures balanced gameplay, encouraging both offensive and defensive strategies. The field layout is detailed in the official game manual, providing clear dimensions and obstacle placements for accurate robot design and competition preparation.

Scoring Methods

The game features multiple scoring methods, including scoring blocks in goals, controlling zones, and parking robots. Each method offers unique opportunities to earn points strategically.

2.1. Scoring Blocks in Goals

Scoring blocks in goals is a primary method of earning points. Blocks placed in lower goals are worth fewer points, while those in higher goals earn more. The field features multiple goal levels, with the tallest offering the highest rewards. Robots must navigate and manipulate blocks to reach these elevated zones. Alliances can coordinate to maximize their score by strategically placing blocks in the most valuable goals. Partially placed blocks in higher zones may still score if they meet specific criteria, such as touching the goal’s edge or being above a certain height. This method requires precision and teamwork to achieve optimal results.

2.2. Controlling Zones Within Goals

Controlling zones within goals is another key scoring method. Each goal contains multiple zones, and points are awarded based on the level of control a robot achieves. Lower zones are easier to control but offer fewer points, while upper zones, being harder to reach, reward more. Control is determined by the robot’s ability to occupy or dominate the zone, often by placing blocks or maintaining position. Teams can strategize to prioritize controlling higher-value zones to maximize their score. Effective zone control requires precise robot movements and strategic coordination between alliance partners. This method adds depth to the game, emphasizing both block scoring and territorial dominance.

2.3. Parking in Defined Areas

Parking in defined areas is a strategic scoring method where robots position themselves within specific zones on the field. These areas are designated for robots to occupy during the endgame phase. Points are awarded based on the robot’s ability to remain stationary within these zones, with higher-value zones requiring precise placement. Parking bonuses are often multiplied if multiple robots from the same alliance occupy the same zone. This method rewards teams for efficient navigation and control, adding a tactical layer to the game. Effective parking can significantly boost a team’s score, especially in competitive matches.

Game Manual Structure

The manual is organized into sections, including game overview, rules, scoring, and field layout, ensuring teams can navigate rules and strategies effectively.

The VEX Over Under game manual introduces the competition, outlining the objective of scoring points by moving blocks into goals, controlling zones, and parking robots. Teams compete in alliances, with matches lasting two minutes. The manual provides a comprehensive overview of the game, including field layout, robot rules, and scoring systems. It serves as a foundational guide for teams to understand the game mechanics, strategies, and regulations. The introduction sets the stage for detailed sections on rules, scoring, and field specifications, ensuring teams are well-prepared for competition.

3.2. Rules and Regulations

The VEX Over Under game manual outlines specific rules and regulations to ensure fair play and competition. Robots must operate within predefined size and weight limits, and teams must adhere to match timing of two minutes. Alliances consist of two teams each, and robots must not interfere with opponents’ functionality. Penalties are enforced for illegal actions, such as blocking or damaging opponent robots. Fouls result in point deductions or match disqualification. The manual emphasizes ethical conduct and sportsmanship, with referees holding final authority over rulings. These rules ensure a balanced and competitive environment for all participants.

3.3. Scoring and Timing Details

The VEX Over Under game manual outlines the scoring system and timing rules. Matches last two minutes, with points awarded for scoring blocks in goals, controlling zones, and parking. Each block scored in a goal earns 1 point, while controlling zones within goals grants additional points based on dominance. Parking in designated areas rewards teams with bonus points. Timing details specify that matches start with an autonomous period, followed by driver control. Penalties for fouls deduct points, and the final score reflects all accumulated points; The manual ensures clear timing and scoring guidelines for fair competition.

3.4. Field Layout and Specifications

The VEX Over Under field is a 12×12 square configuration with specific zones and elements. It features alliance stations, goals, and barriers that define the play area. The field includes scoring zones, elevated platforms, and parking areas for robots. Goals are positioned at varying heights to challenge teams, and barriers separate alliance territories. The field’s layout ensures balanced gameplay, with symmetrical designs for fair competition. Detailed measurements and specifications for all field elements are provided in the manual’s appendix, ensuring precise construction and setup for consistent gameplay across events. This layout promotes strategic gameplay and innovation.

Key Updates in the Manual

The VEX Over Under Game Manual was updated to Version 0.2 on June 13, 2023, introducing rule clarifications, field specifications, and gameplay adjustments for fair play.

4.1. Version History and Changes

The VEX Over Under Game Manual has undergone several updates. Version 1.0 was released on June 27, 2023, introducing initial rules and field specifications. Version 0.2, released on June 13, 2023, included clarifications on scoring blocks, field dimensions, and gameplay rules. Earlier versions, such as 0.1, focused on foundational game setup and objectives. Each update ensures fair play, addresses team feedback, and refines gameplay mechanics for a balanced competition.

4.2. Clarifications and Amendments

The VEX Over Under Game Manual has received several clarifications to ensure consistent gameplay. Key amendments include adjustments to block scoring in upper goals, definitions of partial vs. full control in zones, and parking area boundaries. Additional clarifications address robot interactions, match timing, and penalty conditions. These updates ensure fair competition and provide clear guidelines for teams. The manual is regularly updated to reflect feedback from the robotics community, maintaining a balanced and competitive environment for all participants.

How to Navigate the Manual

The manual features a detailed table of contents and index for quick access to specific rules, scoring details, and field specifications, ensuring easy navigation.

5.1. Table of Contents

The table of contents provides a clear outline of the manual, organizing sections like Game Description, Scoring Methods, Manual Structure, Key Updates, and Navigation. It lists subheadings such as Object of the Game, Field Configuration, Scoring Blocks, and Field Layout, allowing users to quickly locate specific information. Each section is numbered and titled for easy reference, ensuring readers can navigate the document efficiently. The table of contents is a vital tool for accessing rules, scoring details, and technical specifications without unnecessary searches. This structured approach simplifies understanding the game’s intricacies and official guidelines.

5.2. Index and Appendices

The index and appendices section enhances navigation by providing a comprehensive list of terms and supplementary materials. The index alphabetically lists key terms like “Field Configuration,” “Scoring Methods,” and “Robot Rules,” enabling quick access. Appendices include detailed diagrams, measurement specifications, and official rules updates, offering in-depth resources for complex topics. This section is crucial for teams needing precise information or clarification on specific aspects of the game. By organizing additional materials separately, the manual ensures that users can efficiently find and utilize the information they need without disrupting the main content flow.